This game is the winner of the GJFS 2024 Unity Programming Challenge - Best Technical Execution category!

- GJFS 2024 Winners

 Games Job Fair Spring 2024 - Unity Programming Challenge!

The theme was "Endless Runner", so I made an endless "digger" where you dig through the procedurally generated terrain with your drill, fighting off baddies and collecting precious materials.

The materials can be later sold for credits at trading stations.


Controls:

Use A/D to rotate your drill, and SPACE to lay mines.

Use Q/E to enter your ship's cannons. Once controlling a cannon, you can use A/D to rotate it, and SPACE to fire. Press Q/E again to exit the cannon.

The in-game "help" section in the main menu incorrectly states that you can use W/S to control the speed of the drill, which is no longer the case. The drill speed is fixed.


IMPORTANT NOTE:

The WebGL build has multithreading disabled due to browser limitations, so if you encounter any performance issues please download the standalone build and use it instead :)

Updated 4 days ago
Published 22 days ago
StatusIn development
PlatformsHTML5
Release date 22 days ago
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorJasper Honkasalo
GenreAction
Made withUnity
Tags2D, Arcade, gjfs24, Pixel Art, Side Scroller, Singleplayer, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
LinksSource code

Download

Download
Standalone_Windows.zip 51 MB
Download
Source Code
External
Download
Press_Kit.zip 39 MB

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